These videos document the virtual and augmented reality sketchbook M Eifler kept in 2016.
Spherical Cinematography
As part of the research collective eleVR, M Eifler helped pioneer spherical/360 camera design, cinematography and editing techniques. Their research in the field: Spherical Cinematography 101: Scale and 102: Texture as well as their partner piece The Choreography of Attention are available on archive.org
Spherical Daily Vlogs
As part of the research collective eleVR, M Eifler helped pioneer spherical/360 camera design, cinematography and editing techniques.
From June 16th, 2015 to June 16th 2016 they published a spherical video every weekday. This project was a first of its kind at a time when spherical cameras could only record a few minutes of footage and editing technology for the format was still nascent. The original blog post about the project is available on arcive.org. The a selection of the videos are available in the following playlist.
Neveryday Unnaturals
Neveryday Unnaturals is a web series, a mixed reality genre spoof of popular beauty, lifestyle, and DIY web videos shot using a Microsoft HoloLens
Performing with Machines
In 2016 BlinkPop began experimenting with collaging machine learning outputs to create performance masks. They used style transfer to mix images of their own face with the data converted styles of various artists and played with both using the masks to augment performance (of spoken poetry) and intentionally interfering with the computers ability to apply the masks.
Suki Sleeping
Suki Sleeping is a first of its kind 2.5D immersive animation. For a how to visit eleVR
The Way Home
This piece is a form of volumetric collage. It was captured using a handheld 3D scanner then rendered as a camera path using Maya.
A COLLABORATIVE WORK
“A Collaborative Work” and was made by Arletta Anderson, on dance, Mike Rugnetta, on audio and me, M Eifler, on video. The artists worked with curator Ken Becker to create a site specific work at the Wattis Institute for Art in San Francisco where it was originally shown as a VR experience along side live performance, projection and generated sound.
Play/Room
Play/Room is a library, a database, an art installation, a YouTube channel, a memory palace and an artist’s studio. Play/Room is a room-scale mixed reality installation in which every physical object is linked/related to a spherical video. The links are printed and attached to each object and can be inspected using a handheld screen. Each tag also has the title of the videos printed below the code. When an object’s code is inspected by a player the associated spherical videos show up on screen. The view point can be changed both by moving the screen and swiping with one finger. The objects, and thus their attached videos, can be moved and reorganized within the room.
Excert below, for full piece visits eleVR
HyperlinkSpace
HyperlinkSpace is part VR web comic, part interactive choose your own adventure, part VR art. Explore neighboring worlds with liberated hyperlinks, no longer links between words on a page, but space travel, opening doors between places.
W, A, S and D rotate the view for those without a headset (with a bit of Q and E if you get really off kilter) and arrow keys move through space. Use spacebar to click on the EXIT signs to move between pages.
This video is a tour of the site.
GIF Graphic Shorts
The GIF Graphic Shorts are a series of phone-made collages of gifs and writings.
A family
A family is an autobiographical prose poem.
Rocks in my mouth
2014
Rock in my mouth is a series GIFs. Each is a selfie with an animated revolving polygon inside the artists open mouth. Their soft insides made hard like rock candy armor. The images are vulnerably aggressive and revealingly hidden.
GIF Bodies
GIF Bodies are a series of 4 multi gif animations made from ink on paper drawings which model or simulate the artist’s embodied experiences of neurological malfunction.
Pain Time
Pain Time is a series of drawings/diagrams of pain over time created by stacking the frames from animations created to simulate physical pain. Each piece was an attempt to map pain time and communicate the way pain smears and stacks standard time.
Visually Similar
This piece was the artists first piece utilizing AI. Each collage was constructed from images Google’s Visually Similar Algorithm considers similar to the previous collage. The first collage was seeded with an image of Swell/Say (2007)
Other etc.
As both a transgender and Autistic person M Eifler frequently experiences being “clocked” in social situations. These drawing explore and represent that ongoing othering.
Earth Works
In Earth Works “screenshots of a standardized simulation of our world, Google Earth, are equipped with gif-footage of natural phenomenon, such as cloud movements, thunderstorms or hurricanes, sunsets, the starry sky, and in this case a whale splashing into the ocean. By adding digital images that imply an innocently romantic character, Eifler intervenes in the creation of a calculated paradise and returns content which had been rejected or not mapped at all by Google."
- EXAESSENTIALS 2017 Curator
Like Clockwork
Like Clockwork are a series of gifs modeling biological processes and embodied sensations made of a combination of ink on paper drawings, digital scans, and new and found photographs.
Pain Pages
These ink on paper drawings with digital color are maps of the ways that pain effects attention both in the physical and digital worlds. Each drawing, made in bed, was an early experiment in combining digital and physical making.